Moves

Storyteller Moves:

 * Reveal an Unwelcome Truth
 * Show Signs on an Approaching Threat
 * Deal Damage
 * Use up Resources
 * Turn their move back on them
 * Separate them
 * Give a Character an Opportunity
 * Offer an Opportunity with or without cost
 * Put a Character in a spot
 * Explain Requirements or Cost then ask
 * Change the Environment
 * Point to a looming threat
 * Introduce a Faction or Creature
 * Use a threat, faction or creature
 * Make them backtrack
 * Present goal at a price
 * Present a challenge to a character

Common Character Moves:

 * Hack and Slash
 * Volley
 * Parley
 * Defend
 * Defy Danger
 * Discern Realities
 * Spout Lore
 * Aid or Interfere
 * Make Camp
 * Take Watch
 * Bolster
 * Supply
 * Recover